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System Requirements

This page lists the system requirements to run PCSX2.

MinimumModerateHeavy
OS
  • Latest1 Windows 10
  • macOS 11 (Big Sur)
  • Ubuntu 22.04 or other Linux distro2
  • Windows 11
  • macOS 14–15 (Sonoma–Sequoia)
  • Ubuntu 25.04 or other Linux distro2
  • Windows 11
  • macOS 14–15 (Sonoma–Sequoia)
  • Ubuntu 25.04 or other Linux distro2
CPU
GPU
RAM
  • 8 GB RAM11
  • 16 GB RAM11
  • 16 GB RAM11
Info – Performance

Hardware requirements can vary drastically between games.

  • CPUs that only meet Moderate requirements will struggle with complex games that pushed the PS2 hardware to its limits.
  • Some release titles and 2D games which underutilized the PS2 hardware may run on CPUs rated as low as 1200.
  • GPUs which meet Moderate requirements should handle the vast majority of games just fine.8
    • GPU performance is based largely on upscaling level and blending accuracy.
    • GPU-intensive games: Wiki
  • If you have performance issues, please check the corresponding troubleshooting guide.

Example Hardware

MinimumModerateHeavy
CPU
  • Intel Core i7-2760QM
  • AMD FX-8350
  • Intel Core i7-4790
  • AMD Ryzen 5 1600
  • Intel Core i7-8700K
  • AMD Ryzen 5 3600X
GPU8
  • Nvidia GeForce GT 710
  • AMD Radeon R7 A10-7850K
  • Intel HD 510
  • Nvidia GeForce GTX 1650
  • AMD Radeon RX 570
  • Intel Arc A380
  • Nvidia GeForce RTX 3050 8GB
  • AMD Radeon RX 5600 XT
  • Intel Arc A580

Version Deprecations

  • Direct3D 9 support was dropped after stable release v1.4.0.
  • 32-bit support was dropped after stable release v1.6.0.

Footnotes

Footnotes

  1. Windows 10 Version 21H2 LTSC / 22H2

  2. Distributed via AppImage or Flatpak. Both Wayland and X11 are supported. Major DEs are supported. Although ChromeOS supports Linux applications, PCSX2 offers no official support for ChromeOS. 2 3

  3. If on a 12th Gen Intel CPU or newer, this is the number of P-cores rather than physical cores. 2 3

  4. Simultaneous multithreading 2 3

  5. On Macs with M-series CPUs, PCSX2 runs via the translation layer Rosetta 2. M-series CPUs are exempt from x86 SIMD extension requirements such as AVX2 and all fall under the Heavy CPU requirements.

  6. Direct3D 11 Feature Level 10.0

  7. OpenGL 3.3 additionally requires the extensions GL_ARB_shading_language_420pack, GL_ARB_copy_image, and GL_ARB_clip_control.

  8. GPU performance is functionally irrelevant if playing games using the Software Renderer. 2 3 4 5

  9. Direct3D 12 Feature Level 11.0 2

  10. Only on Mac devices 2

  11. Games can optionally be precached such that the entire game disc is loaded into memory. This alone can occupy up to 8 GB of RAM. We recommend at least 32 GB of memory if using this feature. 2 3